Index: openacs-4/contrib/packages/simulation/www/doc/object-orientation-notes.html =================================================================== RCS file: /usr/local/cvsroot/openacs-4/contrib/packages/simulation/www/doc/Attic/object-orientation-notes.html,v diff -u -N -r1.6 -r1.7 --- openacs-4/contrib/packages/simulation/www/doc/object-orientation-notes.html 14 Nov 2003 11:30:37 -0000 1.6 +++ openacs-4/contrib/packages/simulation/www/doc/object-orientation-notes.html 14 Nov 2003 14:03:11 -0000 1.7 @@ -1,4 +1,4 @@ -Notes on an object-oriented simulated space

Notes on an object-oriented simulated space

An OpenACS simulation is a collection of interactive +Notes on an object-oriented simulated space

Notes on an object-oriented simulated space

An OpenACS simulation is a collection of interactive objects, plus a set of roles and tasks. In the first part, it is conceptually similar to a MOO (Multiple-User Dungeon, Object-Oriented). This is a technology dating to 1990, in which @@ -27,7 +27,7 @@ Exit Container Openable Container -

Object Attributes

(From the LambdaMOO Programmer's Manual

+

Object Attributes

(From the LambdaMOO Programmer's Manual

 There are three fundamental attributes to every object:
 
    1. A flag (either true or false) specifying whether or not the object represents a player,
@@ -43,4 +43,4 @@
 r            a bit, is the object publicly readable?
 w            a bit, is the object publicly writable?
 f            a bit, is the object fertile?
-

Verbs

Minimal MOO verbs:

  • put

    take

    get

    drop

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+

Verbs

Minimal MOO verbs:

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