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Templates Ready for Mapping

Mapped Templates

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Current Simulations

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The process of creating a simulation form a simulation template is referred to as instantiation. The instantiation process is divided into two steps:

  1. Mapping (Ready Template -> Mapped Template). Starting with a ready (complete) simulation template, a copy (clone) is created. This new template is then mapped to objects in the CityBuild world, such as characters and properties.
  2. Casting (Mapped Template -> Simulation). From a mapped simulation template, a copy (clone) is created, and this new template becomes a simulation once it is connected to users in the real world and time frame and other properties of the simulation are specified. A simulation is subdivided into one or more simulation cases that each have their own set of users and will execute independently of eachother. A large class can thus be divided into smaller groups where each group has its own simulation case to play in.