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Templates Ready for Mapping
Mapped Templates
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Current Simulations
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The process of creating a simulation form a simulation template is referred to as instantiation. The
instantiation process is divided into two steps:
-
Mapping (Ready Template -> Mapped Template). Starting with
a ready (complete) simulation template, a copy (clone) is
created. This new template is then mapped to objects in the
CityBuild world, such as characters and properties.
-
Casting (Mapped Template -> Simulation). From a mapped simulation template, a copy (clone) is created,
and this new template becomes a simulation once it is connected to users in
the real world and time frame and other properties of the simulation are specified.
A simulation is subdivided into one or more simulation cases
that each have their own set of users and will execute independently of
eachother. A large class can thus be divided into smaller groups where each group
has its own simulation case to play in.